HOPKINS LEGION BASEBALLSAVANT
Teams/Lincoln Radel
HT/WT
--
BAT/THR
--
Position
CF
School
Hopkins
Class
2030
2026 SEASON STATS · HOPKINS FRESHMAN ROYALS
BATTING
PA
59
AB
50
AVG
.360
OBP
.458
OPS
.858
R
12
H
18
HR
0
RBI
15
SB
8
PITCHING
IP
4.0
BF
24
ERA
8.75
SO
6
WHIP
3.00

Percentile rankings — Hopkins Freshman Royals

EliteGoodAvg

Hitting

OPS.858
75th
ISO.040
56th
PRO1.087
81st
RC8.77
88th
BABIP.429
75th
BB%11.9%
38th
QAB%57.6%
75th
Whiff%17.9%lower is better
81st

Pitching

FIP (7-inn)5.00lower is better
50th

Batting Statistics

YearTeamGPAABAVGOBPSLGOPSH2B3BHRRBIRBBKSBISOBABIPBB%Whiff%
2026Hopkins Freshman Royals165950.360.458.400.858182001512788.040.42911.9%17.9%

Pitching Statistics

YearTeamGGSBFIPERAFIPWHIPKBBHHRRERHBPBAAK%BB%K/BBS%
2026Hopkins Freshman Royals4--244.08.755.003.0066601050.33325.0%25.0%1.0050.6%

Stat Glossary

How each statistic is calculated and what it tells you about a player.

Batting — Traditional
AVGBatting Average
H ÷ AB

The classic measure of how often a batter gets a hit per at bat. Simple and widely understood, though it treats all hits equally and ignores walks.

OBPOn-Base Percentage
(H + BB + HBP) ÷ (AB + BB + HBP + SF)

Measures how often a batter reaches base by any means. Strongly correlated with run scoring — the most important job of a hitter is to not make outs.

SLGSlugging Percentage
Total Bases ÷ AB

Weights hits by their extra-base value (1B=1, 2B=2, 3B=3, HR=4). Captures power output that AVG ignores.

OPSOn-Base Plus Slugging
OBP + SLG

Combines getting on base and hitting for power into one number. A reliable single-number offensive summary that correlates well with run production.

BBWalks (Base on Balls)
Counted when a batter receives 4 balls

A walk has the same value as a single for reaching base. A high walk rate signals a disciplined hitter who is hard to get out.

KStrikeouts
Outs recorded via three strikes

Strikeouts are the least productive out — no chance of advancement, error, or sacrifice. Lower K rates generally indicate better bat control.

XBHExtra-Base Hits
2B + 3B + HR

Counts all hits that advance the batter past first base. A simple tally of power contact events.

TBTotal Bases
(1B × 1) + (2B × 2) + (3B × 3) + (HR × 4)

The raw base-advancement engine behind SLG. Useful for comparing raw power output across hitters.

BABIPBatting Avg on Balls in Play
(H − HR) ÷ (AB − K − HR + SF)

Measures how often batted balls (excluding HR and K) become hits. League-average BABIP is typically around .300. Sustained deviation up or down often signals luck — useful for identifying hitters who may be over- or under-performing.

SBStolen Bases
Counted when a runner successfully steals a base

Measures baserunning aggression and speed. Value depends on success rate — a low success rate can cost more bases than are gained.

Batting — Advanced
ISOIsolated Power
SLG − AVG

Strips out singles to measure pure extra-base power. A hitter with .200 SLG and .200 AVG has zero ISO — all their hits are singles. Higher ISO = more doubles, triples, and home runs per at bat.

PROProduction
(1.5 × OBP) + SLG

Like OPS but gives OBP 50% more weight, reflecting research that reaching base is more valuable than extra bases. More accurately predicts run contribution than raw OPS.

RCRuns Created
((H + BB) × TB) ÷ (AB + BB)

Bill James's formula estimating how many runs a player produces based on their ability to reach base and advance runners. Scales naturally with plate appearances.

QAB%Quality At Bat Rate
Quality ABs ÷ PA — a QAB is any PA with: 3+ pitches after 2 strikes, 6+ pitches, XBH, HHB, BB, or sacrifice

Rewards process over result. A player who fights off tough pitches and works counts is contributing even on outs. High QAB% players put pressure on opposing pitchers.

BB%Walk Rate
BB ÷ PA

Normalizes walk frequency per plate appearance regardless of lineup construction. More stable than raw BB counts and a cleaner indicator of plate discipline than BB/K.

Whiff%Whiff Rate
Swinging strikes ÷ (swings + fouls + balls in play) — derived from play-by-play pitch sequences

Measures how often a batter misses when they swing. High whiff rates indicate vulnerability to strikeouts and difficulty making contact in hitter's counts. Lower is better.

Leadoff OBPInning Leadoff OBP
OBP calculated only on plate appearances that lead off an inning

Leadoff PAs are high-value situations — getting on base with nobody out sets up scoring chances. This isolates plate appearances where the stakes for reaching base are highest.

Clutch AVGHigh-Leverage Batting Average
AVG in innings 5+ with ≤2 run margin and runners on base

Filters to the plate appearances that most directly affect game outcomes — close-and-late situations with runners on. Separates hitters who perform under pressure from those who pad numbers in lopsided games.

PS/PAPitches Seen Per Plate Appearance
Total pitches seen ÷ PA

Measures how deep into counts a batter works. Higher PS/PA tires out pitchers faster, exposes the bullpen earlier, and gives teammates a longer look at the pitcher's stuff.

6+%6+ Pitch PA Rate
6+ pitch plate appearances ÷ total PA

The subset of PS/PA that counts plate appearances reaching at least 6 pitches. Long at bats are disproportionately tiring for pitchers and force mistake pitches.

Pitching — Traditional
ERAEarned Run Average
(Earned Runs ÷ IP) × 7

The standard measure of run prevention per 7 innings (regulation game length at this level). Excludes unearned runs scored after errors. Context-dependent — a pitcher's defense and home park both affect ERA.

WHIPWalks + Hits Per Inning
(BB + H) ÷ IP

Measures how many baserunners a pitcher allows per inning. Lower WHIP means fewer runners reaching base, which directly reduces scoring opportunities. A quick proxy for control and contact prevention.

IPInnings Pitched
Outs recorded ÷ 3 (displayed in GC notation: 6.1 = 6⅓ innings)

Raw workload indicator. Starters who pitch deep into games preserve the bullpen. High IP with low ERA separates true aces from one-inning specialists.

BAABatting Average Against
H allowed ÷ AB faced

The hitter's AVG from the pitcher's perspective. Useful for identifying pitchers who limit hard contact, though like hitter AVG it ignores walks and power.

KStrikeouts
Outs recorded via three strikes

Strikeouts are the most reliable out a pitcher can record — no chance for the defense to err or a runner to advance. High K totals indicate a pitcher who misses bats and limits contact.

BBWalks Allowed
Batters reaching base on 4 balls

Free passes that put runners on without any defensive chance to make an out. High walk rates inflate pitch counts, strain the bullpen, and lead to big innings. One of the most controllable outcomes for a pitcher.

Pitching — Advanced
FIPFielding Independent Pitching
((13×HR) + (3×(BB+HBP)) − (2×K)) ÷ IP + 3.50

Removes defense from the ERA calculation by focusing only on outcomes the pitcher fully controls: home runs, walks, hit by pitch, and strikeouts. A pitcher whose ERA is much higher than FIP may have been let down by their defense. Scaled to match ERA so they can be compared directly.

K%Strikeout Rate
K ÷ Batters Faced

Normalizes strikeout production per batter regardless of inning count. Higher K% pitchers miss more bats, reduce balls in play, and are less dependent on their defense.

S%Strike Percentage
Strikes thrown ÷ total pitches

Measures overall command. Pitchers who throw strikes early in counts avoid deep, tiring counts, record outs on fewer pitches, and give batters less opportunity to walk.

FPS%First Pitch Strike %
PAs where the first pitch was a strike ÷ total PAs

Getting ahead 0-1 is the single biggest predictor of a favorable outcome for the pitcher. First-pitch strikes lead to weaker contact, fewer walks, and shorter at bats. Derived from play-by-play pitch sequences.

P/IPPitches Per Inning
Total pitches ÷ IP

Efficiency metric. Pitchers who throw fewer pitches per inning last deeper into games, preserving bullpen arms. Elite starters typically average 13–15 pitches per inning.

TTOTimes Through the Order Splits
ERA and BAA broken out by the 1st, 2nd, and 3rd pass through the batting order (bucketed by BF count)

Pitchers typically get worse each time through the lineup as hitters pick up their delivery and pitch mix. TTO splits reveal whether a starter should be pulled after one or two times through — critical for in-game decisions.